Hedgewise

  • Maze tower defense
  • 1 player
  • Daily challenge
  • Phones and computers

Hedgewise is a maze tower defense that plays in the browser on phones, tablets and computers, for one player. It has a daily challenge, the same for everyone that day.

Hedgewise in play

Plant hedges to make the crows walk a long path to your crops, then place scarecrows, windmills and bells beside it. After each wave the crows eat one hedge beside the longest straight stretch, so the maze keeps needing redesign. Protect your crops through 30 waves; a daily mode fixes the field's rocks for the day.

Play Hedgewise

How to play

  1. Pick Hedge and tap the field. Crows must walk around hedges
  2. Make the path long, then place a Scarecrow beside it
  3. Send the wave when you are ready
  4. After each wave, crows eat a hedge beside their longest straight run
  5. Pick a tower button and tap that tower to upgrade it. Survive 30 waves

The game shows these steps as you play, the first time.

Hedgewise gameplay
Hedgewise in play

Controls

  • 1 hedge
  • 2 scarecrow
  • 3 windmill
  • 4 bell
  • 5 remove
  • Tap a scarecrow again to upgrade
  • Space sends the wave

Tips

  • Only hedges get eaten. Scarecrows, windmills and bells block the path just as well, so use towers as the walls along your longest straight stretch.
  • Rooks from wave 10 wear three armour that takes three off every scarecrow or bell hit, so upgraded towers with bigger single hits lose far less to it.
  • Removing anything refunds half of what you spent on it, including upgrades, so a scarecrow placed in the wrong spot is a cheap mistake to undo.

What happens on waves 10, 20 and 30?

The Old Raven comes with the wave. It has far more health than any other bird and four armour, walks slowly, and costs five crops instead of one if it reaches the right-hand edge. Its bounty is 40 seeds, the largest in the game.

Can I block the crows completely?

No. A placement that would leave the crows no route from the left edge to the crops is refused, and so is a tile a crow is standing on. Every cleared wave pays 10 seeds plus 2 per wave on top of the bounties, and you start with 90, so the maze grows a few hedges at a time.

About this game

Made by Sucia in Houston, Texas. Built with AI assistance, designed and tested by Sucia. Last updated October 4, 2026. It plays in the browser on phones, tablets and computers, with no download and no sign-in; your best scores and progress stay in this browser on this device. Without a pass, every game is free for 5 minutes a game and 30 minutes a day; an Arcade pass removes the limit. How Sucia makes and tests its games.

Also by Sucia

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