12 idle and incremental games
Twelve short campaigns built on one loop: play a quick round, spend what you earned on upgrades, then go again a little stronger. Dig a cellar under an orchard, light a coast of lighthouses, train a racing snail or open all eight stalls of a market. Most have a real ending, a few hours in at most.
New here? Start with Lamp Oil (click the lamp, buy keepers, light the coast), then Below the Orchard (dig, sell, then buy a better spade and lamp) or Orchard Basket (catch fruit in short rounds, with 25 upgrades to buy).
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Thaw Radius Incremental skill tree game Melt ice with the warm ring. Hold still for full heat.
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Below the Orchard Digging upgrade game Dig down, grab ore, come back up to sell. Mind your lamp oil.
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Shard Gallery Archaeology dig game Tap the dig to find relic pieces. Finish relics to fill your gallery.
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Pebble Mill Idle brick breaker Pebbles grind blocks on their own. Spend gravel on more pebbles.
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Wishing Well Works Upgrade arcade game Drop the bucket, then steer it up through the well. Mind the rope.
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Dust Off Dust brushing puzzle Rub the dust off old tablets. Three matching glyphs in a line make a set.
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Orchard Basket Fruit catching game Catch the falling fruit. Rotten fruit halves the round’s take.
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Spring Shoes Upgrade platformer Grab coins, buy better shoes, then reach the flag wearing as few upgrades as you can.
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Snail Derby Snail racing game Read the course, train your snail, then watch it race the bots.
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Lamp Oil Idle clicker game Click the lamp for light. Build lamps and light the whole coast.
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Snowed In Street Snow shoveling game Drag to shovel the street clear while the snow keeps falling.
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Stall Runner Shop management game Run a market stall for one day: stock the shelves, collect the till, open all eight stalls.
No game matches all of that.
Do I lose my progress if I close the page?
No. Campaigns save in this browser on this device as you play, so you can come back later and carry on. Clearing the browser's data for this site starts them over.
Do they end?
Every one of them does: Thaw Radius when the last of its 42 upgrade nodes is bought, Below the Orchard when you dig out what waits at the bottom, Shard Gallery at 40 full pedestals, Wishing Well Works when the wishing stone comes up from 700 m, Dust Off after 20 tablets, Lamp Oil at the 40th lighthouse, Snail Derby with the cup, Stall Runner at closing time.
Does anything happen while I am away?
Only in Lamp Oil, which pays half rate for up to an hour away. The others move only while the page is open: Pebble Mill's pebbles grind on their own as you watch, and Thaw Radius, Orchard Basket and Snowed In Street play in short rounds. Every campaign keeps its place for next time.