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7 wave survival games

Seven action games about lasting through waves. Steer a janitor robot while its tools fire on their own, grow a tree sprite that only shoots while standing still, fuse ball types to break sinking bricks, or type words before their leaves land. Runs take a few minutes, and most let you choose an upgrade between waves.

New here? Start with Broom Swarm (you only move, and the tools fire themselves), then Keystorm (type each word before its leaf lands) or Night Swatter (swing a beat early, because the bat winds up).

7 games

Can I play these on a phone?

Yes, with a finger instead of keys. Keystorm is a typing game made for a keyboard; on a touch screen it shows keys to tap.

How long is a run?

Broom Swarm is five minutes on the clock, with clumps at 0:40, sprinters at 1:30 and big fluffs at 2:30. The others count waves or rooms: ten waves in Scrap Rounds and Keystorm, 30 in Volley Depths, 15 rooms and the Old Stump in Still Sprout, four pools and the Great Diatom in Plankton Ascent. Night Swatter ends when three threats reach you.

Is there a build to plan?

In most of them. Scrap Rounds' six weapon slots each fire outward from their own side, so the shop between waves is where a run is won. Volley Depths fuses any two of eight ball types into one of 28 hybrids. Plankton Ascent lets you choose where each new part grows, and a hit costs the newest one. Keystorm and Still Sprout offer an upgrade after each wave or room.

Which ones have a daily challenge?

Volley Depths, Night Swatter and Keystorm have a daily mode: the same challenge for everyone that day, new at midnight by your device's clock.